Minigames has a small swathe of activities to complete both in a group or on your own. Outside of playing boards, there’s not a great deal else to do, but it’s not as if there’s nothing either. Like, I’m talking uncomfortably competitive here, I’m not sure my family will ever talk to me again (I’m joking… but only just). Having said that, when there’s four people on the couch and you’re all rapidly spinning sticks or mashing buttons to beat each other, it’s hard not to forget about all those worries and get really into it. It should be fine, in the grand scheme of things, but rapid analogue stick abuse is rarely a good thing for a controller in any case, and given some other games have had some minor controls changes in the move over to Switch, this is one that could’ve been changed too. I’m not so concerned about the palms in this case, however, but I am worried that this kind of aggressive analogue stick movement could exacerbate drifting issues on both the Joy-Cons and the Pro Controller. And yes, as I’m sure we’ve all seen by now, some of the stick-spinning games have returned, now with warnings telling you not to use your palms to play them… which immediately just tells you that the best way to win is to use your palms. These classic minigames have been lovingly recreated, feeling wonderful to play on modern controllers and looking exactly how you remember in your head - rather than how they looked on original hardware. But the lineup here is different, and personally I think they’re better, and the added bonus of being on a home console and fully remade with beautiful HD assets means that these shine in a way that The Top 100 never could. There’s over 100 minigames included, from all across the numbered series games (not just the N64!), and if that sounds a little bit familiar to you, it’s because there was previously a selection of 100 classic minigames for the 3DS. Thankfully, the minigames - the heart and soul of any and every Mario Party game - are both varied and fantastic. An option to turn off the bought Stars and start everyone with X amount of stars, so the only way to win is to steal from others, would have been nice, but hey, they’re working with what they’ve got. That’s pretty cool! But there’s still a Star to collect on the board, and you can completely avoid planting any Piranha Plants if you wanted, so it’s a little less interesting than it could be. The only board that really bucks the trend in any significant way is Peach’s Birthday Cake, which follows a more Monopoly-style set of rules that encourages you buy big and small Piranha Plants to steal Stars and coins, respectively, from anyone who sets foot on them. They’re all very traditional boards, where you race to get to the Star as fast as you can, avoiding hazards and utilising board gimmicks to both push yourself forwards and hold others back. And that’s fine! But I do think they’re a little bit on the… samey side, I guess. For the most part, though, they play more or less as they did back in the day. All great picks, and certainly a huge step up from Super Mario Party’s more basic boards - especially with the updates and additions they’ve added to each board. Yoshi’s Tropical Island and Peach’s Birthday Cake are reps from the first Mario Party, with Space Land and Horror Land from Mario Party 2, and Woody Woods rounding out the lineup as the lone Mario Party 3 board. Superstars features five classic boards from Mario Parties past, all of which hail from the Nintendo 64 era of partying. It does that extremely well, and there’s a lot to like about just about every aspect of the game.įirst up, let’s talk about the boards. Mario Party Superstars takes the opposite approach, presenting a greatest hits-style collection of boards and minigames that are absolutely designed to hit millennials in the nostalgia bone. The most recent Mario Party game, Super Mario Party, was seemingly designed to be a showcase of the Switch’s (and it’s Joy-Con) various capabilities, which meant it was pretty heavy on motion gestures and frankly, pretty light on content. Now, it’s developed by NDcube, and despite some teething issues with the series in their initial games, the games have been getting better with each release. The series used to be developed by Hudson Soft, before that company got gobbled up by Konami in 2012. Mario Party Superstars is the latest in a long and sometimes troubled series of Mushroom Kingdom-themed party games published by Nintendo. Wait, you mean I have to write an actual review and not just give it a high score based on the inclusion of one single character? Okay okay, fine.
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